Waveguard
A roguelike tower defense where every run calls for a new strategy!

Introduction

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Damien

This logo belongs to Waveguard

Waveguard is a pixel-art roguelike tower defense where you build a team to defend your territory against waves of enemies. Artifacts strengthen your defenses and create synergies throughout each run. The game offers several modes: Story, Endless, and Daily Challenge.

I created this game to challenge myself: finish a project from start to finish, all the way to releasing it on Steam. My personal projects were often technical challenges that I would set aside once I had satisfied my curiosity. This time, I wanted to see it through.

I learned to use Godot, think about what makes a game fun, and improve its performance, while discovering how different game development can be from building a regular application.

I loved creating Waveguard, and I am happy to see it finally come to life. I am proud to have taken this project all the way to release.

Difficulties encountered

Here are the major problems I encountered during this project.

Skills acquisition

Here's the main skills I acquired during this project.

Languages used

Frameworks, Languages, Libraries or tools used for this project.

Screenshots

Discover this fascinating project through these screenshots.